As reported by Cointelegraph, the challenging nature of cryptocurrency wallets serves as a major obstacle for many gamers looking to explore Web3 gaming. This finding stems from a comprehensive industry report titled “The Future of Web3 Gaming is Competitive: Global Gaming Report 2024,” created by Elympics, the Blockchain Game Alliance (BGA), and PlayToEarn. The report included feedback from 1,000 gamers globally to gauge their views on blockchain gaming.
The survey highlighted that more than 10% of respondents identified the difficulty of using crypto wallets as the primary reason for their reluctance to try blockchain games. Additionally, 7.3% of those surveyed expressed confusion regarding the benefits of Web3 gaming. Furthermore, 2.4% stated they were content with their experiences in Web2 gaming, while 9.1% mentioned that they simply find blockchain gaming unappealing.
When discussing their gaming motivations, many participants pointed to incentives like airdrops and earning potential as key attractions. The thrill of competing against others also ranked high among their interests.
Elympics CEO Michal Dabrowski noted the challenges that Web3 gaming faces in appealing to mainstream gamers but indicated that change may be on the horizon. He highlighted the importance of infrastructure players such as The Open Network (TON) in fostering vibrant social distribution networks and engaged communities within the Web3 gaming realm. Dabrowski believes that as more developers enter the Web3 space, the presence of high-quality games will increase.
Despite the hurdles presented by complex crypto wallets, initiatives are underway to alleviate this issue. For example, The Open Network (TON) has been actively working on solutions aimed at simplifying crypto interactions. On April 19, TON Foundation’s director of investments, Justin Hyun, suggested that Telegram’s Mini Apps would enable users to engage with crypto effortlessly, often without even realizing it. Since this announcement, the TON ecosystem has witnessed significant user growth, with projects like Hamster Kombat onboarding over 300 million users into Web3 gaming.